Doomspire Brickbattle
A Roblox experience owned by Rubius 2009.
ShooterENteam-based combatphysics-based movementbomb jumping
Description (written by the developer; not a statement by this register)
Knock out all of the enemy spawns until your team's spawns are the last ones remaining! Want to know some tricks? To "bomb jump," lay a bomb and jump at the same time. You will go flying upward! To fly a long distance in any direction, you can lay a bomb and ride the explosive force. You can give yourself more air time while falling by using the sword's float when you lunge. You can use a rocket while falling to do a "rocket jump" to preserve your momentum. If you fall off the map, you can save yourself by placing a trowel wall below your feet, giving you a safe landing.
Last updated by the developer 9 Jun 2026, 02:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 06:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.