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Untitled 2D Shooter

Untitled 2D Shooter

A Roblox experience owned by Memes_Of_TheBlox.

ShooterEN2D PlatformerPvPAbility-based Combat

Description (written by the developer; not a statement by this register)

A layered sideways 2D PVP shooter with abilities. > ⚔️ Gamemodes include FFA, TDM and their own battle royale versions. > 💰 Earn money by winning rounds and killing enemies! > 🛒Buy and equip many different guns and abilities with varying stats and mechanics. > ⚡ Abilities can be leveled up for more effectiveness. > ✨Customize your bullet trails and kill effects so you can shoot in 𝓈𝓉𝓎𝓁𝑒. > 💬 Some emotes are ANIMATED GIFS (very epic). Join for a fun and chaotic party game. Codes (redeem in Shop -> Extras) -RELEASE -wedoalittletrolling ⚙️ > Toggle the option to preview your shooting direction on mobile and controller > Music: - Change music: click on the currently playing music's name - Toggle looping: click on "Current music" / "Looped music" 💬 Report bugs and send feedback (🎵 to add?) directly through the game! Join the group! Likes and favorites are greatly appreciated <3 -> 2D, Shooter, Gun, PvP, Abilities, Fighting, Other stuff idk.

Last updated by the developer 18 Mar 2026, 04:35 UTC.

0
playing (measured 18 Aug 2026, 06:04 UTC)
377
lifetime visits
100%
liked (3 👍 / 0 👎)
4
favourites (10.6 per 1k visits)
23 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome73 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.