A Whisper in the Trees [Story]
A Roblox experience owned by Daniveloper Studios.
HorrorENhorrorcreepy pastaglitch aesthetic
Description (written by the developer; not a statement by this register)
D̵̢̨̨͙̹͕͎̦̥̳̘̰͓̲̞̫̏̾̊o̶̢̨̢̥̳̪͇͖̬̰͈̜̼̮͈̦̻̤̬̒̀̽͛͊͐͠ń̷͈̟͚͇̜̯̩̲̝͓̱̞̤̫̜̳̥̎̓̀̅̾̌̉̊͒̏̅̚̕͠'̴̡̨̡̟̣̟͈̲͈͕̭̩͉̹͓̭̊̐̆̐̓̽̓̂̌͗͊̓̌͘̕͠ͅt̸̙̩͎̣̗͔̥̼͂̿̀̀͑̒̍̾̿͝͝ͅ ̶̡̟̻̞͕̰̘̦̫̱͍̗̯̹̦̼̺̒͑̐̍͐̓͋̏̈̓̆̀͆̅̕̕̕t̵̼̼͇̟̯͇̻̣̘̉̌͌r̶̡̡̯͔͖͉̜̭͎̋̇͝u̴͔͇̖̲͖̪̾͜s̵̛̠͇͋̈̈̽͌̉͊͊̍́̃͊̏̕͠͝t̸̛̺̖̥͐̎͂͘͘ ̷̯͓̠̤̬̫̞͚̫̖̆̑͠ͅţ̴̋̄̉̌̓̅h̶̘̬̐̓ę̷̢̢̨͓͇̟͍̦̬̺̙͍̹̣̰̬̈́̄̊̇́͋̈̆͗̅̏͑̀̓͜͜͝ ̶̟͎̪̾̽̃̈̔͋͑̀͗͛̀̈́̽̕̚͠͠m̶̡͇̳͚͙̩̣͚͙̦̏͂̈́̓̍̋ͅỏ̶̘̜̤̘͉̬̱̻͔̱͓̥̲͔̦̪̳͑͜ư̵͓̳̟̦̤̥͎̞͓̟̥̺̼̊̃̓̓͆̃͂͑̂͊̅͛̈͂̀̕͝͝s̸̡̨̧͎̲̗̯͉̳͎͈͙̓̆̍̌͑͂̊̈́̈́́͌̅̄̐̔́̚̕͝ͅe̸̢̢̨̯̫̦͖̖̟̱͚͙̾͋͛͋͋̒̂.̶̱̥͕̻̞͚̖̘̅̽̓͊̕ͅ
Last updated by the developer 4 Aug 2025, 17:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 22:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.