Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Flicker 💡

Flicker 💡

A Roblox experience owned by JJ Studios.

Social & hangoutENsocial deductionhidden rolesmurder mystery

Flicker 💡 is a social-hangout experience created on 2018-01-12. It has recorded 864,297,664 lifetime visits and 2,268,903 favorites. Currently, 772 users are playing. The experience holds a 92% like percentage. JJ Studios is the creator.

Description (written by the developer; not a statement by this register)

flick... flick... When the lights go out, the murderer strikes. Flicker is a social deduction game where you must use clues and intuition to eliminate your enemies. Everyone has a hidden ability, but not everyone may be telling the truth about what theirs is. Interrogate suspects, tell fates, protect others, point fingers, help the killer evade capture... or be the killer everyone is searching for. RULES: https://devforum.roblox.com/t/348086 UPDATE LOG: https://devforum.roblox.com/t/1188352 CREDITS: https://devforum.roblox.com/t/717693 Created by JJ Studios 🔪

Last updated by the developer 20 Sept 2026, 22:26 UTC.

636
playing (measured 4 Nov 2026, 00:50 UTC)
870,488,361
lifetime visits
92%
liked (615,348 👍 / 53,875 👎)
2,280,648
favourites (2.6 per 1k visits)
12 January 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

19998559263614 October 20264 November 2026
500 measurements spanning 21 days, net +317. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–1,103 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
4 Nov 2026, 00:50636no change
3 Nov 2026, 23:50636-5
3 Nov 2026, 22:50641+13
3 Nov 2026, 21:50628-32
3 Nov 2026, 20:50660+21
3 Nov 2026, 19:50639+68
3 Nov 2026, 18:50571+58
3 Nov 2026, 17:50513+51
3 Nov 2026, 16:50462+27
3 Nov 2026, 15:50435+23
3 Nov 2026, 14:50412-5
3 Nov 2026, 13:50417+51
3 Nov 2026, 12:50366+91
3 Nov 2026, 11:50275-18
3 Nov 2026, 10:50293+29
3 Nov 2026, 09:50264-36
3 Nov 2026, 08:50300+8
3 Nov 2026, 07:50292-32
3 Nov 2026, 06:50324-59
3 Nov 2026, 05:50383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Perks
999 R$
2x Murderer & Detective Chance
599 R$
2x Evil Roles
499 R$
2x Sleuth Roles
399 R$
2x Helpful Chance
399 R$
2x Malicious Roles
399 R$
2x Ambusher Chance
299 R$
2x Clown Chance
299 R$
2x Good Role
249 R$
More Hats!
249 R$
2x Map Vote
149 R$
Extra Skin Tones
149 R$
Lantern
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Piece of Cake · other22,623,328 · 6.0% win
Manic · other7,825,155 · 2.0% win
Sleuth · other7,333,076 · 2.1% win
Eyes of the Beholder · other5,409,677 · 1.6% win
Doctor, Doctor! · other5,245,256 · 1.5% win
Decade · other3,111,029 · 1.9% win
Dedicated · other282,458 · 0.70% win
Century · progression89,072 · 0.20% win
Halfway There · progression3,766 · 0.10% win
Meet a Developer · other2,998 · 0.00% win
Millennial · other787 · 0.00% win
Who Even Gets This? · secret19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9221 August 20264 November 2026
1771 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1771
Measured (UTC)% likedChange
4 Nov 2026, 00:5092no change
3 Nov 2026, 23:5092no change
3 Nov 2026, 22:5092no change
3 Nov 2026, 21:5092no change
3 Nov 2026, 20:5092no change
3 Nov 2026, 19:5092no change
3 Nov 2026, 18:5092no change
3 Nov 2026, 17:5092no change
3 Nov 2026, 16:5092no change
3 Nov 2026, 15:5092no change
3 Nov 2026, 14:5092no change
3 Nov 2026, 13:5092no change
3 Nov 2026, 12:5092no change
3 Nov 2026, 11:5092no change
3 Nov 2026, 10:5092no change
3 Nov 2026, 09:5092no change
3 Nov 2026, 08:5092no change
3 Nov 2026, 07:5092no change
3 Nov 2026, 06:5092no change
3 Nov 2026, 05:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

44,017,498
YouTube views across 25 matched videos

Most-viewed match: “Roblox.. it’s messed up... I maybe did it...”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 18 Aug 2026, 03:20 UTC.

Reddit buzz

19 posts found over the last year.

Top post: “RIP to the games like Flicker after the age check update” — 2,009 upvotes, 230 comments in r/roblox.

Community wiki

flicker.fandom.com17 active editors · 70,558 edits
198 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.