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😭 Don't Make The Baby Cry (NEW)

😭 Don't Make The Baby Cry (NEW)

A Roblox experience owned by Only Gold Studios.

MinigamesENminigame collectionsurvival roundsobby

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome To Don't Make The Baby Cry Where you find yourself and different mini games and adventures Are you able to get through the minigames? Update 1: - Improved gamepass prompts - Save tools and trails - Daily Rewards - Daily Quests - New Limited Trails - Topbar Update - Troll! - Settings (Hide UI, Shadows and more) - More fixes 10 Likes for more minigames πŸ’€ Survive Rounds πŸ’Ž Get Trails When You Get Rounds πŸŒ€ Spin For Coins πŸ† Get The Most Wins πŸ›’ Buy Tools In The Shop ⭐ Favorite the game to stay tuned for more upcoming update This game was inspired by games like Don't Press The Button 4 and Don't Make The Rock Angry premium players get 10 Coins per minute tags: new, obby, rising lava, don't press the button, don't press the button 4, don't make the rock angry, survive, survival game, fun game, fun

Last updated by the developer 17 Nov 2024, 05:02 UTC.

0
playing (measured 15 Aug 2026, 14:54 UTC)
17,145
lifetime visits
33%
liked (7 πŸ‘ / 14 πŸ‘Ž)
3,391
favourites (197.8 per 1k visits)
25 November 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:540first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

LASERGUN
299 R$
RAINBOW CARPET
199 R$
2X COINS
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Adventure! Β· welcome12,673 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.