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Christmas Team Escape (Santa Teamwork Obby)

Christmas Team Escape (Santa Teamwork Obby)

A Roblox experience owned by Xmas Obbies.

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Christmas Team Escape (Santa Teamwork Obby) is an obby experience created on 2023-11-26. The game currently has 134 players online. It has accumulated 160,255,073 lifetime visits and 19,705,534 favorites. The title holds an 80% like percentage. The description mentions escaping a daycare trapped by Christmas Joe.

Description (written by the developer; not a statement by this register)

Please leave a like and favourite to support the game if you enjoyed this obby! PRIVATE SERVERS ARE FREE!! PLAY WITH YOUR FRIENDS You've been trapped in the daycare by Christmas Joe! It's time to gear up with your buddy and escape!

Last updated by the developer 7 Jan 2026, 15:10 UTC.

134
playing (measured 10 Aug 2026, 17:17 UTC)
160,255,073
lifetime visits
80%
liked (8,438 👍 / 2,051 👎)
19,705,534
favourites (123.0 per 1k visits)
26 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:17120first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS
699 R$
BECOME JOE
699 R$
JETPACK
299 R$
TELEPORT GUN
299 R$
FLAMETHROWER
199 R$
HOVERBOARD
199 R$
TOY HAMMER
149 R$
SPEED COIL
149 R$
GRAVITY COIL
149 R$
SHRINK RAY
149 R$
TASER
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome77,407,076
Winner! · progression8,424,469
First place! · other960,617

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.