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The Crunch Labs Experience

The Crunch Labs Experience

A Roblox experience owned by Pyramus Studios.

RoleplayENvirtual tourreal-world recreationexploration

Description (written by the developer; not a statement by this register)

Welcome to Crunch Labs! The digital home of Mark Robers warehouse and toy company: Crunch Labs. Here you can take a virtual tour and explore what the inside of Crunch Labs looks like right from roblox! Using advanced development tactics, we have created a 1:1 high fidelity recreation of the exact warehouse with functional doors, fire alarms and security systems, along with some fun random secrets to discover! NOTICE: 🖥️ Beefy computer recommended for best performance & quality! Like for more updates & features!!! (Lift & Alarm Exhibition Hub has been moved) [NOT AFFILIATED WITH THE CRUNCHLABS ROBLOX GROUP!!!] Tags: Crunch Labs, CrunchLabs, CrunchLabs Warehouse, Crunch Labs Warehouse, Crunch Labs Facility, CrunchLabs Facility, NASA, Mark Rober, Mark Rober Warehouse, Engineering, Warehouse, Showcase, Door Showcase, Fire Alarms, Fire Alarm Showcase

Last updated by the developer 5 Aug 2026, 04:59 UTC.

0
playing (measured 11 Aug 2026, 03:04 UTC)
154,913
lifetime visits
77%
liked (259 👍 / 76 👎)
962
favourites (6.2 per 1k visits)
26 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
299 R$
Donate
50 R$
Throwable Rock
10 R$
Cone Tool
10 R$
Megaphone Pack
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Disturb the Alien Rock · other403 · 10.0% win
Meet the Founder · other382 · 0.00% win
Meet the Co-Founder · other330 · 0.00% win
Damage the Powerbox · other196 · 10.0% win
Drove the cow · other90 · 0.00% win
Damage the Sign · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7715 August 2026 — 77 % liked25 August 2026 — 77 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:0477no change
15 Aug 2026, 07:0477first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.