Monster Slayers Simulator
A Roblox experience owned by Top Games Studio!.
SimulatorENfantasypet collectionclicker mechanic
Monster Slayers Simulator is a simulator experience created on 2023-11-26. It has accumulated 1,535,350 lifetime visits and holds 2,832 favorites. The game maintains a 97% like percentage. Currently, zero users are playing. The description highlights mechanics involving strength, axes, pets, and monster slaying within a fantasy world setting.
Description (written by the developer; not a statement by this register)
🖱️ Click to Increase Strength! 🪓 Unlock New Axes! 👹 Slay Monsters! 🐶 Unlock New Pets! 🏋️ Become the Strongest Warrior! 🚨 Update 2 🚨 -🏰 Fantasy World -🐶 New Pets -🪓 New Axes -🧑⚕️ Pet Daycare -🛠️ Bug Fixes & QOL Improvements 💪Updates Every Week 📣Use code "RELEASE" ⏰Next code at 5K LIKES! 🔥👍 Join our group and like the game for exclusive in-game rewards! https://www.roblox.com/groups/15209851/Top-Games-Studio#!/about 💫 Premium players get +20% strength Tags: Collector, Simulator, Monster, Slayer, Battle, Fighting, Clicker, Tapping, Fighting, Ninja, Pet, Sword, Slice, Fun, Adventure, Axe, Slash Credits: @YT_GamingDan - Owner/Programmer @SoggyBeanSocks - Owner/Builder
Last updated by the developer 10 May 2025, 05:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:20 | 97 | no change |
| 14 Aug 2026, 12:02 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.