Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Engine Test World

Engine Test World

A Roblox experience owned by Super Starlight // Development.

Description (written by the developer; not a statement by this register)

⚠️This experience is used to test for bugs and may get constant updates and shutdowns⚠️ Known bugs > Avatar accessories incorrectly replicate to the player when player is out of view Dying can cause warnings that the player's model does not have certain parts in the model. Players die visually on one's screen when ran into

Last updated by the developer 25 Jul 2024, 18:49 UTC.

0
playing (measured 5 Sept 2026, 22:04 UTC)
380
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (2.6 per 1k visits)
26 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 22:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GM Test Pass
10,000 R$
TestPremiumPass
10,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ActionBadgeTest · other0 · 0.00% win
ActionBadgeTest · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.