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❄️ Frozen - Elsa Island

❄️ Frozen - Elsa Island

A Roblox experience owned by Frozen - Roleplay.

RoleplayENDisney IPRoleplayObby

❄️ Frozen - Elsa Island is a roleplay experience created on November 26, 2023. The game features a castle, village, and ice castle for roleplaying as Elsa. It has accumulated 853,577 lifetime visits and 1,763 favorites. Currently, 0 players are active. The experience holds a 64% like percentage.

Description (written by the developer; not a statement by this register)

Frozen - Elsa Island, where you can roleplay as Elsa! Explore the castle which has the ball room, gallery, and Elsa's room. Look around the village where there is an obby and a few secret places to chat with friends while looking at the amazing waterfall. You will also come across trolls and Elsa's Ice Castle! Enjoy the game and tell your friends and join this games group, and favorite - The best Frozen game on Roblox! #tags #elsa #frozen #arendelle #disney

Last updated by the developer 25 Mar 2026, 02:56 UTC.

0
playing (measured 11 Aug 2026, 17:22 UTC)
853,577
lifetime visits
65%
liked (107 👍 / 58 👎)
1,773
favourites (2.1 per 1k visits)
26 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

646564.514 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 October 2026 — 65 % liked14 August 202623 October 2026
4 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:5065+1
13 Sept 2026, 19:0364no change
3 Sept 2026, 18:5164no change
14 Aug 2026, 16:4964first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.