DONATION MADNESS 🤑 {VIEWABLE EXPERIENCE!}
A Roblox experience owned by Voxelitize.
Social & hangoutENdonation gamesocial simulationcustomizable effects
Description (written by the developer; not a statement by this register)
This game is "viewable" only, donations will not work within this game. ⚠️This game has been DISCONTINUED. We are NOT working on it anymore 🤑 This game is a fun twist on the "DONATION GAME" genre! In this game, hop into a server with friends & create your own "donation madness", whatever that may be! 💰 You can choose from our vast variety of Donation Effects; These effects range from our cheapest (Server Effects), to our expensive (Global Effects)! ✨ Join our group @Vertisize for future in-game perks! https://www.roblox.com/groups/5668667/Vertisize 💸 Donations are done through Developer Products you have on-sale! The amount you receive may be less due to Roblox Taxes, you can check your pending here! https://www.roblox.com/transactions Game Design: @Vertisize 3D Models: @c0rr_n Booth Designers: @c0rr_n Scripting: @LatentDev, @c0rr_n UI: @c0rr_n Virtual Effects: @c0rr_n ✨ Special Thanks to: @JxcqkDev, @LatentDev, @BlizV3, @EaglEyezz, @KILLA_CEO & others YOUR MADNESS, YOUR WAY!
Last updated by the developer 29 May 2026, 10:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.