Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Early Access] Muffin Assault

[Early Access] Muffin Assault

A Roblox experience owned by MUFFIN Industry Co. Ltd.

SurvivalENwave-based survivalzombie-like hordecustomizable loadout

[Early Access] Muffin Assault is a survival experience created on 2023-11-27. It has accumulated 2,179,211 lifetime visits and 29,679 favorites. Currently, 2 users are playing. The title holds an 87% like percentage. The game is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

A spiritual sequel to POOPENGUIN's Muffin Kombat. Set in an alternate timeline 20XX, after the epic war against an army of sentient muffins, the world is about to face an unfathomable outbreak... You are one of the remaining survivors. Together, or alone, customize your loadout and fight against a horde of muffins and the infected in this wave-based survival game. The struggle continues... ========== Update log: https://devforum.roblox.com/t/muffin-assault-update-log/3091275 ========== WARNING: This game is in the early-access phase. Please do not treat it like the final product as the game lacks some features and has imbalanced elements. Also, you will encounter unexpected bugs during gameplay and frequent data loss after certain updates. Playing on PC is highly recommended. ========== Current waves: 35/45 (77%) ========== Icon by @Unwynded

Last updated by the developer 21 Jun 2026, 14:36 UTC.

2
playing (measured 10 Aug 2026, 19:04 UTC)
2,179,211
lifetime visits
87%
liked (9,311 👍 / 1,413 👎)
29,704
favourites (13.6 per 1k visits)
27 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Veteran Pass
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CERTIFICATE OF TUTORIAL COMPLETION · welcome219,392 · 16.3% win
Tee hee. Gomen ne! · other7,420 · 0.00% win
A Sir-ious Decipher · other1,519 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:4787no change
14 Aug 2026, 08:4687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.