Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
you don't want to see me angry

you don't want to see me angry

A Roblox experience owned by You Don't Wanna See Us.

HorrorENhorrortrilogyjumpscare

you don't want to see me angry is a horror experience created on 2023-11-28. It has accumulated 1,854,287 lifetime visits and 9,774 favorites. The current player count is zero. The experience holds a 43% like percentage. It is described as the second entry in a trilogy.

Description (written by the developer; not a statement by this register)

the second in the trilogy possible epilepsy warning at stage 10 and 11

Last updated by the developer 30 Jul 2025, 19:18 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
1,854,287
lifetime visits
43%
liked (3,314 👍 / 4,368 👎)
9,796
favourites (5.3 per 1k visits)
28 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:025first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You saw me angry · other256,773 · 33.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4314 August 2026 — 43 % liked24 August 2026 — 43 % liked3 September 2026 — 43 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:5043no change
24 Aug 2026, 10:1843no change
14 Aug 2026, 10:1843first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.