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(Beta 1.3) Dice Kingdoms

(Beta 1.3) Dice Kingdoms

A Roblox experience owned by PyZe Productions.

ObbyENtower climbingobbydifficulty scaling

Description (written by the developer; not a statement by this register)

Dice Kingdoms is a game where you climb towers and reach the dice at the end. There are currently 6 tower difficulties, with 6 being the highest difficulty and 1 being the lowest! The tower switches once the timer ends, or every player in the server reaches the dice. The difficulty of the tower will increase after a certain amount of people complete the tower! This game will also be helpful to new players and will help them gain skill with obbies This game will also be fun for pro players as the difficulty increase! CREDITS: Pyxlus, yourcomputerhasdied, and Zedlus

Last updated by the developer 27 Jul 2025, 15:04 UTC.

0
playing (measured 11 Aug 2026, 13:47 UTC)
327
lifetime visits
90%
liked (9 👍 / 1 👎)
2
favourites (6.1 per 1k visits)
28 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Level 50.. · progression4 · 0.00% win
ERROR??? · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.