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inside joke arena

inside joke arena

A Roblox experience owned by editor's stu.

Fighting & PvPENitem asylum inspiredrandom weaponsarena combat

Description (written by the developer; not a statement by this register)

highly inspired by item asylum every time you spawn, you get 3 random weapons: a melee in your first slot, a ranged in your second slot and a miscellaneous in your third slot. use these to fight enemies, whether it be players, bosses, or NPCs. join the group for 0.5x additional point multiplier https://www.roblox.com/groups/16636841/editors-stu#!/about developed by editorman20, Funguii and tiredmarci music by editorman20 & REALCHEESECONTENT

Last updated by the developer 9 Sept 2025, 00:11 UTC.

0
playing (measured 11 Aug 2026, 02:30 UTC)
2,475
lifetime visits
69%
liked (22 👍 / 10 👎)
20
favourites (8.1 per 1k visits)
29 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you played · welcome578 · 0.00% win
death comes for us all · other437 · 0.00% win
raccoon · collection55 · 0.00% win
starvation · progression8 · 0.00% win
dead chat xd · other3 · 0.00% win
his name is subterfuge · other2 · 0.00% win
patent 4 diamond sword · other1 · 0.00% win
design pro · other0 · 0.00% win
sneaky frenchmen · other0 · 0.00% win
they lead to songs · other0 · 0.00% win
this is just like item asy- · other0 · 0.00% win
killstreak ender · other0 · 0.00% win
addon uninstalled · other0 · 0.00% win
not so tough now are you · progression0 · 0.00% win
too easy · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.