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Pooch Inc: The Lonely Passage

Pooch Inc: The Lonely Passage

A Roblox experience owned by Darn Dang Develop.

HorrorENhorroradventuresewer exploration

Description (written by the developer; not a statement by this register)

DIVE DOWN THE LONELY PASSAGE - You came to explore the new mall in-town during it's construction, but ended up trapped in a mysterious facility underneath the mall! You'll come across a variety of friends and foes in the sewers underneath the mall, and now they're counting on YOU! Save the Lonely Stars, and find a way home in this horror adventure! -------------------------------- This game is a sequel to Pooch Inc, my previous game, and contains many characters and references to it, but this game can still be enjoyed as it's own stand-alone thing!

Last updated by the developer 2 Aug 2025, 04:47 UTC.

0
playing (measured 11 Aug 2026, 05:53 UTC)
1,946
lifetime visits
87%
liked (52 👍 / 8 👎)
117
favourites (60.1 per 1k visits)
29 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

In Need of an Exit! · progression618 · 0.00% win
Cat & Mouse · other401 · 0.00% win
The King · progression295 · 0.00% win
An Important Clue! · other168 · 0.00% win
A Narrow Escape! · progression165 · 0.00% win
To Be Continued · progression135 · 0.00% win
Junk Yard · secret55 · 0.00% win
Touch Toy · other46 · 0.00% win
Strange Ground · other45 · 0.00% win
Lid · other24 · 0.00% win
The Shrine · secret12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.