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Tifany Mayumi's Revenge

Tifany Mayumi's Revenge

A Roblox experience owned by Meme Productions™.

OtherEN

Tifany Mayumi's Revenge is an "other" genre Roblox experience created on 2018-01-14. The game has accumulated 3,017,028 lifetime visits and 60,049 favorites. It maintains an 85% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

holy crap my guys 200k visits and 1k likes! part 2 coming soon boys

Last updated by the developer 4 Aug 2025, 08:24 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
3,017,028
lifetime visits
85%
liked (25,861 👍 / 4,706 👎)
60,045
favourites (19.9 per 1k visits)
14 January 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tip thx
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you won!!! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:5185no change
14 Aug 2026, 05:4885first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.