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[Release 6] Sonic Nexus Framework

[Release 6] Sonic Nexus Framework

A Roblox experience owned by LOLDude Studios.

AdventureENSonic the HedgehogFramework/ToolAction Platformer

[Release 6] Sonic Nexus Framework is an adventure experience created on 2023-11-29. It records 44 concurrent players, 12,819,632 lifetime visits, an 83% like percentage, and 34,173 favorites.

Description (written by the developer; not a statement by this register)

==DESCRIPTION== A framework designed after the boost trilogy of Sonic games. (Unleashed, Colors, and Generations) Shutdown = Update Available for, Computers, Consoles, and Mobile ==TAGS== Sonic the Hedgehog, Unleashed, Colors, Generations, Nexus Framework, Hedgehog Engine R, Sonic Edge, Project Edge, Sonic Edge: Remade, Shadow the Hedgehog, Silver the Hedgehog, Windmill Isle, Radical Highway, World Adventure

Last updated by the developer 9 Aug 2026, 22:12 UTC.

44
playing (measured 10 Aug 2026, 18:05 UTC)
12,819,632
lifetime visits
83%
liked (9,815 👍 / 2,026 👎)
35,604
favourites (2.8 per 1k visits)
29 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0555first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
100 R$
Supporter
100 R$
Cut Content
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Super Sonic Warrior · other412,816 · 0.40% win
Nostalgia Unleashed · other251,488 · 0.00% win
Super Sonic Savior · other189,609 · 2.0% win
Red Ring Ranger [SWA-Side Hill] · other39,084 · 0.10% win
Tutorial Master · progression14,809 · 0.00% win
Super Sonic Failure · other5,432 · 0.20% win
Halloween Sonic · other3,198 · 0.10% win
Sonic Rivals · other2,801 · 0.10% win
Race To Win · progression1,605 · 0.10% win
Radical Run · other411 · 0.00% win
Red Ring Ranger [Radical Highway] · other287 · 0.00% win
Metro Minute · other76 · 0.00% win
Red Ring Ranger [Metropolitan Highway] · other49 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked1 November 2026 — 83 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 19:1883no change
22 Oct 2026, 19:1583no change
12 Oct 2026, 19:0783no change
2 Oct 2026, 19:0483no change
22 Sept 2026, 19:0183no change
12 Sept 2026, 18:5383no change
2 Sept 2026, 18:5083no change
23 Aug 2026, 18:4783no change
13 Aug 2026, 18:4683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.