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Tales of Calamity RPG

Tales of Calamity RPG

A Roblox experience owned by Triangular Trio Studios.

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Description (written by the developer; not a statement by this register)

[REJOIN/RESET TO GET GROUP LEGEND] The five Gods of Calamity have been unleashed into different universes to wreck havoc upon thy. a ritual commenced by divine beings summoned you into this world to stop the Gods of Calamity from wrecking further havoc, it is your quest to stop all five gods Credits: OceanEssence: Creator, blablabla RoXFURY: Script help Droplet: hello neighbor

Last updated by the developer 30 Jan 2026, 22:17 UTC.

0
playing (measured 11 Aug 2026, 17:50 UTC)
3,131
lifetime visits
78%
liked (32 👍 / 9 👎)
76
favourites (24.3 per 1k visits)
30 November 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 3
1,000 R$
Critical Slayer
800 R$
X2 Experience
600 R$
Voided Rage Sword
400 R$
VIP
300 R$
Donation 2
200 R$
Moltenwrath Sword
170 R$
Goldveur Sword
90 R$
Donation 1
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dimension 1: Esmana · welcome737 · 0.00% win
Viridian Battletower Completion · progression51 · 0.00% win
Valentines Completion · other45 · 0.00% win
Dimension 2: Udrahlia · progression0 · 0.00% win
Dimension 1: Completed · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.