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A really bloody night [UPTADE]

A really bloody night [UPTADE]

A Roblox experience owned by Best friend gg bro.

HorrorENhorrorsurvivalforest

Description (written by the developer; not a statement by this register)

you are in a tree house with your friends but the disapear you and your flashlight are going to a really bloody night try to survive or else tags: horror forest scary creepy night staysafe #horror #forest #scary #creepy #night #staysafe

Last updated by the developer 5 Feb 2025, 19:06 UTC.

0
playing (measured 14 Aug 2026, 01:04 UTC)
387
lifetime visits
88%
liked (14 👍 / 2 👎)
8
favourites (20.7 per 1k visits)
30 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donate 100 robux
100 R$
donate 10 robux
10 R$
donate 5 robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome from the rock · welcome91 · 0.00% win
you found timmy · secret37 · 0.00% win
you find frisk · secret19 · 0.00% win
why he is here?! · secret19 · 0.00% win
you found the mc donald employee · collection12 · 0.00% win
brave heart · secret10 · 0.00% win
destroyed as the people · collection9 · 0.00% win
now is time to end this ... · progression6 · 0.00% win
oh sorry wrong cave · collection5 · 0.00% win
the fire circle · secret5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.