Something Boss Fights
A Roblox experience owned by The Radiant Lights.
Fighting & PvPENboss rushsoulslikeaction combat
Something Boss Fights is a fighting-pvp experience created on 2023-12-01. The game has accumulated 17,865,228 lifetime visits and currently has 279 players online. It holds 24,461 favorites and maintains a 78% like percentage. The description notes a difficult gameplay style with minimal guidance.
Description (written by the developer; not a statement by this register)
"Two immortal beings going through a messy sibling argument until some random guy third-wheeled too hard and now everyone’s dead.” Something Boss Fight is a not only a journey but also a life lesson to some. Welcome to an aspiring world where you are met not only with devastating loss but also tremendous ragebaits that probably wasnt even intended. << DISCLAIMER: This game is difficult with little to no hand-holding, Practice is an essential aspect, so don't expect to win your way towards the end immediately. >> - KEYBINDS - Q - Roll (Iframe) R - Charm activation Z, X, C, V - Moveset You can adjust your settings in the settings menu. - Credits • atomzz24 - Lead Developer / Scripter • yugiohgx70 - Model guy • EvilJacobthehero201 - Scripter, Animator • Avaloniselle - Scripter, VFX, Animator • CTGTheCreator - Scripter, UI designer • WindowsZnx - Loansharker Our so beloved Head Moderator "exo4mexo" and our testers and staff team. Inspired by Elden Ring and Skill Based Boss Fights
Last updated by the developer 23 Aug 2026, 15:20 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 05:50 | 164 | +28 |
| 25 Aug 2026, 04:50 | 136 | -46 |
| 25 Aug 2026, 03:50 | 182 | +19 |
| 25 Aug 2026, 02:50 | 163 | -21 |
| 25 Aug 2026, 01:50 | 184 | +45 |
| 25 Aug 2026, 00:50 | 139 | +11 |
| 24 Aug 2026, 23:50 | 128 | +4 |
| 24 Aug 2026, 22:50 | 124 | +15 |
| 24 Aug 2026, 21:50 | 109 | -30 |
| 24 Aug 2026, 20:50 | 139 | +3 |
| 24 Aug 2026, 19:50 | 136 | +18 |
| 24 Aug 2026, 18:50 | 118 | -25 |
| 24 Aug 2026, 17:50 | 143 | -11 |
| 24 Aug 2026, 16:50 | 154 | -28 |
| 24 Aug 2026, 15:50 | 182 | -49 |
| 24 Aug 2026, 14:50 | 231 | -22 |
| 24 Aug 2026, 13:50 | 253 | +39 |
| 24 Aug 2026, 12:50 | 214 | +26 |
| 24 Aug 2026, 11:50 | 188 | +10 |
| 24 Aug 2026, 10:50 | 178 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 05:50 | 78 | no change |
| 25 Aug 2026, 04:50 | 78 | no change |
| 25 Aug 2026, 03:50 | 78 | no change |
| 25 Aug 2026, 02:50 | 78 | no change |
| 25 Aug 2026, 01:50 | 78 | no change |
| 25 Aug 2026, 00:50 | 78 | no change |
| 24 Aug 2026, 23:50 | 78 | no change |
| 24 Aug 2026, 22:50 | 78 | no change |
| 24 Aug 2026, 21:50 | 78 | no change |
| 24 Aug 2026, 20:50 | 78 | no change |
| 24 Aug 2026, 19:50 | 78 | no change |
| 24 Aug 2026, 18:50 | 78 | no change |
| 24 Aug 2026, 17:50 | 78 | no change |
| 24 Aug 2026, 16:50 | 78 | no change |
| 24 Aug 2026, 15:50 | 78 | no change |
| 24 Aug 2026, 14:50 | 78 | no change |
| 24 Aug 2026, 13:50 | 78 | no change |
| 24 Aug 2026, 12:50 | 78 | no change |
| 24 Aug 2026, 11:50 | 78 | no change |
| 24 Aug 2026, 10:50 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.