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🛍️ Fashion Show

🛍️ Fashion Show

A Roblox experience owned by 2000Dolls.

RoleplayENdress-upthin-content

🛍️ Fashion Show is a roleplay experience created on 2023-12-03. It has 207,761,714 lifetime visits, 881 concurrent players, 162,159 favorites, and a 79% like percentage.

Description (written by the developer; not a statement by this register)

[ Content Deleted ]

Last updated by the developer 4 Jul 2026, 11:14 UTC.

99
playing (measured 22 Sept 2026, 08:50 UTC)
210,304,908
lifetime visits
79%
liked (21,336 👍 / 5,576 👎)
167,348
favourites (0.8 per 1k visits)
3 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

998594791 September 202622 September 2026
500 measurements spanning 21 days, net -273. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 08:5099-40
22 Sept 2026, 07:50139+19
22 Sept 2026, 06:50120-16
22 Sept 2026, 05:50136-16
22 Sept 2026, 04:50152-26
22 Sept 2026, 03:50178-57
22 Sept 2026, 02:50235-75
22 Sept 2026, 01:50310-79
22 Sept 2026, 00:50389-61
21 Sept 2026, 23:50450+81
21 Sept 2026, 22:50369+91
21 Sept 2026, 21:50278-8
21 Sept 2026, 20:50286+2
21 Sept 2026, 19:50284-106
21 Sept 2026, 18:50390-39
21 Sept 2026, 17:50429+27
21 Sept 2026, 16:50402+85
21 Sept 2026, 15:50317-57
21 Sept 2026, 14:50374+39
21 Sept 2026, 13:50335first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
(SALE) Summer Collection
150 R$
Hair Collection 1 (SALE)
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Passion4Fashion! · welcome979,379 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7921 August 20261 November 2026
759 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 759
Measured (UTC)% likedChange
1 Nov 2026, 12:5279no change
22 Oct 2026, 12:5079no change
12 Oct 2026, 12:4979no change
2 Oct 2026, 12:4879no change
22 Sept 2026, 12:4779no change
22 Sept 2026, 08:5079no change
22 Sept 2026, 07:5079no change
22 Sept 2026, 06:5079no change
22 Sept 2026, 05:5079no change
22 Sept 2026, 04:5079no change
22 Sept 2026, 03:5079no change
22 Sept 2026, 02:5079no change
22 Sept 2026, 01:5079no change
22 Sept 2026, 00:5079no change
21 Sept 2026, 23:5079no change
21 Sept 2026, 22:5079no change
21 Sept 2026, 21:5079no change
21 Sept 2026, 20:5079no change
21 Sept 2026, 19:5079no change
21 Sept 2026, 18:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

154,039,580
YouTube views across 19 matched videos

Most-viewed match: “Gamer Avastars Doll Dressing! GAMER #asmr #roblox #doll”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 16 Sept 2026, 03:20 UTC.