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DJ Simulator

DJ Simulator

A Roblox experience owned by Monstercat.

SimulatorENmusic productioncareer simulationcollectibles

DJ Simulator is a simulator experience created on 2023-12-03. It has recorded 578,939 lifetime visits and holds 1,251 favorites. The title maintains a 70% like percentage. Currently, zero users are playing. The description highlights features such as collecting over 350 songs, customizing stage effects, and acquiring pets.

Description (written by the developer; not a statement by this register)

Live out your dream of becoming a famous DJ! ⭐ Become a DJ! 🔊 Headline Festival Stages! 🎛️ Produce Hit Songs! 🔥 Customize your stage effects and setlist! 🐱 Collect Pets and DJ Decks! 🎶 Over 350+ Songs to discover and collect! 🎁 Use code: "release" to boost your DJ Journey If you enjoy this game, please give it a thumbs up 👍 and favorite ⭐. ⚠️ This game contains flashing lights. ⚠️ 🎧 For the ultimate experience, crank up the graphics to max and throw on your headphones! 🎧 ❤️ Thank you for playing DJ Simulator!

Last updated by the developer 26 Aug 2024, 18:47 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
578,939
lifetime visits
70%
liked (437 👍 / 184 👎)
1,265
favourites (2.2 per 1k visits)
3 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTRA LUCKY
599 R$
Auto Mix
450 R$
VIP
449 R$
SUPER LUCK
249 R$
X2 Meowbucks
149 R$
Auto Egg Opening
59 R$
EXTRA PET EQUIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Humble Beginnings · welcome497,471 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:0270no change
14 Aug 2026, 20:0070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.