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Pomni Obby 🎪

Pomni Obby 🎪

A Roblox experience owned by ManiaGames.

ObbyENThe Amazing Digital CircusPomniObby

Pomni Obby 🎪 is an obby experience created on 2023-12-03. The game has accumulated 11,503,579 lifetime visits and 1,408,146 favorites. It maintains a 75% like percentage. Currently, zero users are playing. The description identifies the title as a fan tribute to The Amazing Digital Circus, featuring over 70 stages.

Description (written by the developer; not a statement by this register)

Welcome to Pomni Obby 🎪 The Amazing Digital Circus Call your friends for this incredible challenge There are more than 70 stages of Pomni Obby 🎪 The Amazing Digital Circus Like Pomni Obby 👍 Favorite Pomni Obby ⭐ Join our group: https://www.roblox.com/groups/33479457 TADC is made by Gooseworx. Our game is a tribute created by fans! Tags: Pomni , The amazing digital circus 2, jax, ragatha , The Digital Circus, The Circus Abtracted , gangle , The amazing circus , circus , clowns , Digital Circus

Last updated by the developer 19 Mar 2025, 19:57 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
11,503,579
lifetime visits
75%
liked (1,040 👍 / 341 👎)
1,408,134
favourites (122.4 per 1k visits)
3 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
899 R$
Magic Carpet
399 R$
Speed Coil
100 R$
Gravity Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,147,033 · 100.0% win
Winner! · progression1,283,072 · 30.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:2175no change
13 Aug 2026, 19:2175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.