KNOCK OUT
A Roblox experience owned by Unbound Interactive.
Fighting & PvPENPvPRNGFighting
Description (written by the developer; not a statement by this register)
👊 Punch your way to victory in this fast-paced, round-based showdown where strategy meets chaos! Unleash unique abilities to gain the upper hand and emerge as the last one standing! 🍀 Unlock new arm effects with our exciting RNG system, so you can punch people in style! 💥 Climb the leaderboards by levelling up, winning matches, earning coins, and knocking out opponents! 🎮📱💻 This game supports all devices. 👍 Like the game for more updates! 👊 Join the Unbound Interactive group and claim a FREE reward from the group chest! ❗ This is a BETA release. Expect occasional bugs as we continuously work on updates. tags: battleground, showdown, battle game, pvp, multiplayer, minigame, abilities, sports, ffa, mobile, console, xbox, pc, voice, rng
Last updated by the developer 28 May 2025, 17:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 05:34 | 78 | no change |
| 15 Aug 2026, 05:33 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.