[⚔️Weapon Save] Pirate War
A Roblox experience owned by Ryans group for games only..
AdventureENpiratenaval combattreasure hunting
Pirate War is an adventure experience created on December 6, 2023. It has accumulated 1,403,181 lifetime visits and 2,565 favorites. The game holds a 60% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
⚔️ Ahoy, matey! Welcome to Pirate War, the ultimate Roblox adventure where you become a fearless pirate captain! Sail your ship across the seas, blasting cannons and battling rival pirates in epic sword fights. Can you become the most legendary pirate of all time? 🚢 Join the action-packed world of Pirate War and team up with your friends to conquer the ocean! Explore islands, search for treasure, and engage in thrilling battles against other pirate crews. Raid forts for money. It's all about fun and excitement on the high seas! 💥 Are you ready for an adventure like no other? Join Pirate War today and embark on a journey filled with excitement and danger. Battle against fearsome foes, discover hidden treasures, and prove yourself as the greatest pirate captain of all time! ‼ Join the group for 2X 💰 money from waiting. ‼ (This game is compatible on Mobile and PC) -Made by Ryans Group For Games only. ⭐Like👍🏻Favourite♥️ Communications server code: b2zJYbs84a
Last updated by the developer 20 Mar 2026, 13:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.