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[Disneyland] Pirates of the Caribbean

[Disneyland] Pirates of the Caribbean

A Roblox experience owned by Skyyverse Interactive.

AdventureENDisney IPTheme Park SimulationAdventure

Description (written by the developer; not a statement by this register)

Set sail on the seas and pillage, plunder, and loot. Based on the Disneyland Anaheim attraction 📵 SOME DEVICES MAY NOT BE SUITABLE. ➡️ Looking to join the magic? Visit our communication server, we only accept applications in there! 🎁 This project is committed to upholding copyright laws and does not intend to infringe upon them.

Last updated by the developer 7 Oct 2025, 23:28 UTC.

0
playing (measured 12 Aug 2026, 03:34 UTC)
73,566
lifetime visits
77%
liked (185 👍 / 56 👎)
662
favourites (9.0 per 1k visits)
8 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Setting Sail · welcome50,418 · 20.5% win
Until next time · other3,365 · 10.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7715 August 2026 — 77 % liked14 September 2026 — 77 % liked24 September 2026 — 77 % liked15 August 202624 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 19:1977no change
14 Sept 2026, 15:4877no change
15 Aug 2026, 14:0377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.