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Open Fire!

Open Fire!

A Roblox experience owned by Roblox Developing Center.

ShooterENFPSFree For AllValorant/CSGO Style

Description (written by the developer; not a statement by this register)

Stuck in a map with only a gun, shoot other players who attempt to take shot, are you willing to open fire? Intense abilities allow for unique play-styles and moments. You can access the shop to unlock new abilities or guns via the button on the right side, with a gun icon. To buy the guns and abilities, you need to get kills, which give you points, seen in the left side (red skull). 🎯Valorant/CSGO Type Gun Accuracy 🔫Unlock new WEAPONS 🔪Unlock new SKINS 💀No teams, Free For All | every man to himself. [+] AI's become more difficult the higher your killstreak is. [+] Added an equip animation to the Mythical "Nebula" skin. Private server commands: type "!help" for list of commands. Click - Shoot CTRL - Free/CenterLock mouse R - Reload P - Toggle first person (FPS) Tab (Hold) - Open Leaderboard Code made by ortacise & flamingpizza2468

Last updated by the developer 10 Aug 2026, 02:17 UTC.

0
playing (measured 11 Aug 2026, 07:32 UTC)
469,771
lifetime visits
59%
liked (714 👍 / 503 👎)
2,386
favourites (5.1 per 1k visits)
10 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[+] 2X KILLS [+]
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:4959no change
14 Aug 2026, 21:3759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.