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Fight A Player! [Coils!]

Fight A Player! [Coils!]

A Roblox experience owned by RoGame Studios.

Fighting & PvPENboss fightplayer vs playerfollower mechanic

Description (written by the developer; not a statement by this register)

Fight any player as a boss fight! Bosses have more health based on how many followers they have...

Last updated by the developer 13 Apr 2026, 02:04 UTC.

0
playing (measured 12 Aug 2026, 14:03 UTC)
1,479
lifetime visits
84%
liked (21 👍 / 4 👎)
23
favourites (15.6 per 1k visits)
11 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 PERSONAL BOSS HEALTH!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeat ben! · progression8 · 0.00% win
DEFEAT @The_freedombringer! · progression7 · 0.00% win
Defeat @manymillerboy! · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.