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[DESC] inlike's Ragdoll Sandbox

[DESC] inlike's Ragdoll Sandbox

A Roblox experience owned by Good Fruit Quality.

Sandbox & buildingENragdoll physicssandboxpvp

Description (written by the developer; not a statement by this register)

this game can be discontinued and will be rewritten soon. dont worry, all gamepasses will move to new version v4.5.1 Try out this new unique game with active ragdoll physics. This game trying to replicate ragdoll from popular games. U can: - Change Settings And Test Ragdoll Physics - Drive Vehicles - PVP With Other Players - Spawn Things And Build Anything - Run From Nextbots And Mobs Or Fight Them - Explore Big Map - Break Glass, Doors And Props (This Game Is Beta) tags: simulator, ragdoll, blood, fighting, physics, fun, popular

Last updated by the developer 21 May 2024, 15:57 UTC.

0
playing (measured 10 Aug 2026, 17:21 UTC)
19,809
lifetime visits
94%
liked (68 👍 / 4 👎)
175
favourites (8.8 per 1k visits)
11 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Double points
70 R$
Effect Recolor
35 R$
Gib UI
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hard Impact · other970 · 0.00% win
Too High Speed · other554 · 0.00% win
Skeletons Nightmare · other266 · 40.0% win
100K Points! · other105 · 0.00% win
Perfect Dialog · other12 · 0.00% win
Easter Event 2024 · social6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.