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Geography Quest 🌎

Geography Quest 🌎

A Roblox experience owned by WonderLabs.

PuzzleENtriviaeducationalgeo-guessing

Description (written by the developer; not a statement by this register)

🌎 Geography Quest is a geography-based trivia game where you are placed on a world map and have to locate various locations around the world! Explore the world, learn fun facts, and show off your own country - all while meeting people from all over the world! 💡 Inspired by GeoGuessr ⚠️ Do not share personal information and follow all Roblox Community Standards. ⭐Please consider liking and favoriting the game to support us! Thank you! :) 👍

Last updated by the developer 10 Nov 2025, 22:01 UTC.

0
playing (measured 10 Aug 2026, 14:30 UTC)
34,875
lifetime visits
87%
liked (285 👍 / 42 👎)
289
favourites (8.3 per 1k visits)
11 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gems
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome19,763 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8716 August 2026 — 87 % liked5 October 2026 — 87 % liked16 August 20265 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 03:4987no change
16 Aug 2026, 02:4587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.