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Sword Training Simulator

Sword Training Simulator

A Roblox experience owned by Innerprod.

SimulatorENsimulatorsword fightingpet collection

Sword Training Simulator is a simulator experience created on 2023-12-11. It has recorded 3,817,442 lifetime visits and 4,653 favorites. The game holds an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

👍 LIKE for more updates!👍 Welcome to Sword Training Simulator! 💪 Train Your Sword Strength Skill! 🌈 Compete and fight in a sword fighting battle! ⚔️ Collect different magical swords! 🐶 Hatch pets to earn boosts and multipliers! 👊 Enchant your swords to upgrade strength! PREMIUM Players Get +15% Strength! Lagging? Use A FREE VIP Server⭐

Last updated by the developer 8 Dec 2025, 21:36 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
3,817,442
lifetime visits
83%
liked (1,758 👍 / 358 👎)
4,652
favourites (1.2 per 1k visits)
11 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER SPEED
499 R$
2x Strength
149 R$
2x Speed (Training)
149 R$
2x Click Strength
149 R$
2x Wins
149 R$
VIP
149 R$
Fast Auto Click
99 R$
Triple Open Eggs
39 R$
Auto Open Egg
39 R$
+100 Pet Storage
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,890,538 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.