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Christmas Obby! πŸŽ…

Christmas Obby! πŸŽ…

A Roblox experience owned by WAGAMOTO.

ObbyENChristmasParkourRebirth

Christmas Obby! πŸŽ… is an obby experience created on 2023-12-13. It has accumulated 1,622,447 lifetime visits and 6,997 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description highlights a 60-stage festive challenge with unique obstacles and a rebirth option for a permanent Gravity Coil.

Description (written by the developer; not a statement by this register)

πŸŽ… Welcome to Christmas Obby! 🌟 Ready for a festive challenge? Embark on a Christmas journey through 60 exciting stages, each containing unique and merry obstacles. 🌟 Reach the end for a big gift! 🎁 πŸ”” Can you make it to the end and unwrap your surprise? Join now and let the festive fun begin in "Christmas Obby"! 🎊 ❗ UPDATE ❗ - Added option to rebirth for free permanent Gravity Coil! Tags: Santa, Obby, Christmas Obby, Merry Christmas, Obstacle course, Gifts, Parkour obby, Santa Obby, Fun, Easy

Last updated by the developer 6 Dec 2025, 17:45 UTC.

0
playing (measured 11 Aug 2026, 00:06 UTC)
1,622,447
lifetime visits
87%
liked (2,972 πŸ‘ / 429 πŸ‘Ž)
6,995
favourites (4.3 per 1k visits)
13 December 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

HD ADMIN! OP
999 R$
Magic Flying Carpet
349 R$
MEGA VIP
349 R$
Sword
249 R$
Grappling Hook
99 R$
VIP
99 R$
Gravity Coil
49 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome1,230,613 Β· 100.0% win
You won the obby Β· progression195,609 Β· 53.3% win
Rebirth! Β· progression28,172 Β· 26.7% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 β€” 87 % liked24 August 2026 β€” 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:3587no change
14 Aug 2026, 11:3487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.