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Rooms: X Section

Rooms: X Section

A Roblox experience owned by JokeAlladys.

HorrorENhorrorescape roomscary

Description (written by the developer; not a statement by this register)

Currently on pause. You fell asleep and woke up in this weird place... is there a way to escape? //-------------------------\\ Game Name: Rooms: X Section (R:XS). Made by JokeAlladin in 2023. First released at 2024/01/08. Last updated at 2025/12/21. Currently isn't in development.

Last updated by the developer 17 Jun 2026, 16:19 UTC.

0
playing (measured 11 Aug 2026, 16:08 UTC)
9,400
lifetime visits
83%
liked (33 👍 / 7 👎)
100
favourites (10.6 per 1k visits)
13 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gummy Flashlight
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

What kind of a dream is that? · other2,361 · 100.0% win
I don't feel good in this darkness... · other160 · 0.00% win
Thud... · secret35 · 0.00% win
The rooms seems to become more abandoned... · secret28 · 0.00% win
I'm going insane. · secret24 · 0.00% win
This entity looks weird... · secret3 · 0.00% win
I can't believe my eyes... · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808381.517 August 2026 — 83 % liked27 August 2026 — 80 % liked26 October 2026 — 83 % liked17 August 202626 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 11:5283+3
27 Aug 2026, 11:2280-3
17 Aug 2026, 11:1883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.