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Noob Merge Tycoon

Noob Merge Tycoon

A Roblox experience owned by Blackhole Prod..

TycoonENMerge MechanicArmy BuildingTycoon

Description (written by the developer; not a statement by this register)

👍 Leave a like if you would like more updates and also get rewarded with a boost!👍 Welcome to Noob Merge Tycoon! Create a large army to fight off hoards of enemies along with other players armies! Merge swords and noobs to become the dominant team! ⚔️ Fend off different factions to gain levels 💸 Build up your income to unlock an ARMY of soldiers ✨ Rebirth to unlock boosts 🎁 Join our group for a multiplier and color chat tag! 🎁 🏷️ Tags: Tycoon, Elemental, Element, Elemental Power, Villain, Powers, Battle, Fighting, Ninja, Noobs, Merge, War, Noob, Sword Fight, Kingdom, Simulator

Last updated by the developer 29 Oct 2024, 13:10 UTC.

0
playing (measured 11 Aug 2026, 03:48 UTC)
84,229
lifetime visits
81%
liked (305 👍 / 72 👎)
321
favourites (3.8 per 1k visits)
14 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
800 R$
Super Loot
500 R$
Extra DMG
500 R$
VIP
400 R$
Extra Troop Spawn
400 R$
Faster Troop Spawn Rate
400 R$
Extra HP
300 R$
Extra Loot
300 R$
Extra Gold
300 R$
Extra XP
300 R$
Double Gems
200 R$
Double Money
200 R$
HP Aura
50 R$
Extra Speed
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome65,964 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.