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[V3.2] Connex Railways | Melbourne

[V3.2] Connex Railways | Melbourne

A Roblox experience owned by Connex Group Pty Ltd.

SimulatorENtrain simulationMelbournevehicle roleplay

Description (written by the developer; not a statement by this register)

IMPORTANT NOTE: Some devices may experience problems with the train UI and spawn UI. This is caused by an extreme case of lag with the ui which causes it to appear about 5 minutes after you pressed it. If this happens, rejoining the game will fix it but there is no way I would be able to fix it. Welcome to Connex Railways | Melbourne! The new V3.2 update includes new lighting, a day/night cycle and small upgrades to the C class.

Last updated by the developer 9 Aug 2026, 07:40 UTC.

0
playing (measured 12 Aug 2026, 20:06 UTC)
9,971
lifetime visits
82%
liked (69 👍 / 15 👎)
117
favourites (11.7 per 1k visits)
15 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Walker Railmotor
24 R$
Grey Ghost
20 R$
M>Train EDI Comeng
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

818281.517 August 2026 — 81 % liked16 September 2026 — 81 % liked6 October 2026 — 82 % liked16 October 2026 — 82 % liked17 August 202616 October 2026
4 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 10:5082no change
6 Oct 2026, 10:4582+1
16 Sept 2026, 10:3481no change
17 Aug 2026, 10:2281first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.