Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SUPER BLOX 64!

SUPER BLOX 64!

A Roblox experience owned by CONECORP.

AdventureENmovement mechanicsparkourphysics-based

SUPER BLOX 64! is an adventure experience created on 2023-12-15. It currently has 53 players, 8,817,012 lifetime visits, 117,890 favorites, and a 91% like percentage.

Description (written by the developer; not a statement by this register)

controls: right mouse: lock / unlock mouse e: dive / airdash (character dependant) shift [grounded]: crouch shift [midair]: ground pound (jump right after landing for a boost in jump power!) mouse click [midair]: airkick jump [midair]: flutter / doublejump (character dependant) jump [crouched & not moving]: backflip jump [crouched & moving]: longjump spring module by karbis

Last updated by the developer 18 Dec 2025, 17:24 UTC.

53
playing (measured 10 Aug 2026, 16:17 UTC)
8,817,012
lifetime visits
91%
liked (39,287 👍 / 3,683 👎)
118,321
favourites (13.4 per 1k visits)
15 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1739first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

100% World 1 · progression261,028 · 2.7% win
100% World 2 · progression231,218 · 3.0% win
100% World 3 · progression138,397 · 1.9% win
100% World 4 · progression105,261 · 1.1% win
100% World 5 · progression98,310 · 1.2% win
100% World 6 · progression12,852 · 0.10% win
Egg. · collection6,038 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:1591no change
23 Aug 2026, 21:0891no change
13 Aug 2026, 21:0891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.