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[UPDATE] Sonic Dreams

[UPDATE] Sonic Dreams

A Roblox experience owned by Primastic Development.

OtherENSonic the HedgehogIP-basedAbstract/Experimental

[UPDATE] Sonic Dreams is an other genre Roblox experience created on 2023-12-15. It has recorded 2,995,283 lifetime visits and 12,341 favorites. The current player count is 0, with a 71% like percentage.

Description (written by the developer; not a statement by this register)

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Last updated by the developer 27 Jul 2025, 16:17 UTC.

0
playing (measured 10 Aug 2026, 22:46 UTC)
2,995,283
lifetime visits
71%
liked (1,211 👍 / 489 👎)
12,339
favourites (4.1 per 1k visits)
15 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Temporary Purchase
99,999 R$
Donation 2
21,429 R$
Donation 5
500 R$
Donation 4
250 R$
[SALE🔥] VIP
75 R$
[SALE] Chroma Shadow
65 R$
Chroma Silver!
50 R$
Donation 3
50 R$
[SALE] Chroma Tails
49 R$
Donation 1
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Pumpkin Hill! · welcome14,521 · 0.00% win
Play Time Attack · other8,077 · 0.00% win
Adventurer · welcome4,374 · 0.00% win
Champion · progression2,530 · 0.00% win
Help Cream The Rabbit! · other475 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:5271no change
14 Aug 2026, 05:5171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.