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[⚔️NEW] Castle Guardian

[⚔️NEW] Castle Guardian

A Roblox experience owned by Super Deck.

SimulatorENstrategypvpcard-battler

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Castle Guardian ⚔️ 🔥 A fast-paced strategy PvP battler where every move counts! Deploy your strongest units, break through enemy doors, and destroy their castle to claim victory! 🏰 🧠 Choose your lane wisely — each path leads to the enemy’s gate. 💥 Break the door and unleash attacks straight into their castle! ♠️ Unlock and summon powerful units from magical chests. ⚡ Upgrade your cards to dominate every match. 🏆 Conquer realms, earn rewards, and build your ultimate team of heroes! 💫 Like the game and join the group for exclusive rewards & codes! 🎮 Available on PC & Mobile. 🕹️Controls🕹️ Select: Cards → Click / Number Keys (1, 2, 3, 4, 5) Spell → Click / Number Key (R) Deploy: Hover over a path to check, then click to deploy your unit.

Last updated by the developer 6 Aug 2026, 20:39 UTC.

0
playing (measured 13 Aug 2026, 04:04 UTC)
14,116
lifetime visits
62%
liked (23 👍 / 14 👎)
59
favourites (4.2 per 1k visits)
16 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Battlepass
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Battle Ready · other3,600 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.