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KJ Moveset Battlegrounds

KJ Moveset Battlegrounds

A Roblox experience owned by Thinchan Studio's.

Fighting & PvPENcharacter combatbattlegroundsmultiplayer fighting

Created in 2023, KJ Moveset Battlegrounds is a fighting pvp experience on Roblox with 632,393 lifetime visits. It records 45 playing now, a like rating of 66%, 2,662 favourites.

Description (written by the developer; not a statement by this register)

fight people with different characters Ig All credits go to their perspective owners for the assets used in this game.

Last updated by the developer 20 Aug 2026, 16:09 UTC.

45
playing (measured 21 Aug 2026, 20:54 UTC)
632,393
lifetime visits
66%
liked (733 👍 / 378 👎)
2,940
favourites (4.6 per 1k visits)
16 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4512886.510 August 2026 — 128 players21 August 2026 — 45 players10 August 202621 August 2026
2 measurements spanning 11 days, net -83. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–140 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5445-83
10 Aug 2026, 23:35128first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Meet The Owner · other0 · 0.00% win
Critical Hit · other0 · 0.00% win
Cha-Ching! · other0 · 0.00% win
Taking Out The Trash · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

63676514 August 2026 — 63 % liked21 August 2026 — 67 % liked24 August 2026 — 67 % liked3 September 2026 — 66 % liked13 September 2026 — 67 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked6614 August 202623 October 2026
9 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:2266no change
13 Oct 2026, 23:2166no change
3 Oct 2026, 23:2166no change
23 Sept 2026, 23:2166-1
13 Sept 2026, 23:2067+1
3 Sept 2026, 23:1966-1
24 Aug 2026, 23:1967no change
21 Aug 2026, 20:5467+4
14 Aug 2026, 23:1963first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.