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🥊PUNCHING SIMULATOR REBORN 🥊

🥊PUNCHING SIMULATOR REBORN 🥊

A Roblox experience owned by VortexStudios..

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Description (written by the developer; not a statement by this register)

🥊 PUNCHING SIMULATOR REBORN 🥊 Get ready to become the strongest fighter in the world! Train your punches, gain power, unlock new areas, and rise to the top! 💪 🔥 Features: 🥊 Punch to gain strength 💰 Earn coins and buy powerful upgrades 🔄 Rebirth to unlock insane multipliers 🏪 Explore shops with awesome items 🎟️ Unlock gamepasses & boosts 🏆 Compete with other players on the leaderboards 🐾 Discover more surprises as you progress! Can you become the ultimate punching legend? ⚡ OWNER-Vortex Studios. 👍 Like & Favorite to support the game! 🚀 Updates coming soon! #Simulator #Punching #Roblox

Last updated by the developer 12 Aug 2026, 20:54 UTC.

0
playing (measured 22 Aug 2026, 17:45 UTC)
2,395
lifetime visits
73%
liked (11 👍 / 4 👎)
9
favourites (3.8 per 1k visits)
16 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Eggs
1,295 R$
Equip 8 pets
645 R$
X2 Rebirth
495 R$
Equip 5 pets
445 R$
VIP
395 R$
Auto Rebirth
395 R$
X2 Strength
245 R$
Triple Eggs
245 R$
X2 Damage
195 R$
FAST HATCH
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join Punching Sim! · welcome12 · 0.00% win
Reach your first million strength! · progression9 · 0.00% win
Play with the owner!2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.