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Ready or Die

Ready or Die

A Roblox experience owned by MiniHype Games.

Fighting & PvPENcombattoolsrebirths

Ready or Die is a fighting-pvp Roblox experience created on 2023-12-16. The title has accumulated 1,098,558 lifetime visits and 1,379 favorites. Currently, zero users are playing. The game maintains an 86% like percentage. Recent updates include rebirths, new tools, and bug fixes as of February 2024.

Description (written by the developer; not a statement by this register)

UPDATE 1ST ----------------- - Rebirths - New Tools - Rebirth Tools - Bug Fixes PATCH 1.1 - 2/9/2024 🔥Welcome To Ready or die, Equip your tools and start fighting, Enjoy🔥 👍Like the game if you enjoy it! 🎁 you can get 2.500 start-up Cash by Like the game & join the MiniHype Games Group: https://www.roblox.com/groups/32863274 🔨Premium Players Get +15% Speed & +15% Health ⚠️ Lagging or crashing? Make a VIP Servers!! ⚠️ Shutdown = UPDATE!! 🔔 LIKE, FOLLOW & FAVORITE!

Last updated by the developer 31 May 2025, 22:07 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
1,098,558
lifetime visits
86%
liked (2,367 👍 / 373 👎)
1,379
favourites (1.3 per 1k visits)
16 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Cash
950 R$
All Tools
850 R$
Godly Pack
199 R$
Tool Selector
175 R$
Free Spins
175 R$
Katana Pack
149 R$
Sword Pack
149 R$
Golden Giver
120 R$
2x Cash
120 R$
Coil Pack
99 R$
Fun Pack
99 R$
Potion Pack
99 R$
Auto Collect
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome781,684

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.