Korean Street Food
A Roblox experience owned by PANG Games TM.
SimulatorENcookingkorean cuisinesocial
Korean Street Food is a simulator experience created on 2023-12-18. It has accumulated 14,336,015 lifetime visits and 1,500,517 favorites. The game holds an 86% like percentage and currently has 1 player online.
Description (written by the developer; not a statement by this register)
👋 Welcome to Forky tteokbokki!! (Korean Street Food) 👍 Invite your friend and make delicious tteokbokki with the ingredients you want! ⭐ join the PANG Games TM group for perks! https://www.roblox.com/groups/16465091 ⚠️ Game is still in beta! It may be shut down suddenly for bug fix.
Last updated by the developer 19 Feb 2025, 03:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:21 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 18:46 | 86 | no change |
| 12 Oct 2026, 18:36 | 86 | no change |
| 2 Oct 2026, 18:35 | 86 | no change |
| 22 Sept 2026, 18:32 | 86 | no change |
| 12 Sept 2026, 18:23 | 86 | no change |
| 2 Sept 2026, 18:19 | 86 | no change |
| 23 Aug 2026, 18:04 | 86 | no change |
| 13 Aug 2026, 18:03 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.