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Yugoslavian Border Roleplay [1995]

Yugoslavian Border Roleplay [1995]

A Roblox experience owned by Project Downtown Toronto.

RoleplayENhistoricalmilitarybeta

Description (written by the developer; not a statement by this register)

------------------------------------------------------------------------------------------- 𝑾𝑬𝑳𝑪𝑶𝑴𝑬 𝑻𝑶 𝒀𝑼𝑮𝑶𝑺𝑳𝑨𝑽 𝑩𝑶𝑹𝑫𝑬𝑹 𝑹𝑶𝑳𝑬𝑷𝑳𝑨𝒀 [1995] -------------------------------------------------------------------------------------------- • 𝑾𝒆𝒍𝒄𝒐𝒎𝒆 𝒕𝒐 𝒀𝒖𝒈𝒐𝒔𝒍𝒂𝒗 𝑩𝒐𝒓𝒅𝒆𝒓 𝒓𝒐𝒍𝒆𝒑𝒍𝒂𝒚 [1995] 𝒂 𝒈𝒂𝒎𝒆 𝒃𝒂𝒔𝒆𝒅 𝒐𝒏 𝒕𝒉𝒆 𝒕𝒓𝒂𝒗𝒆𝒍 𝒃𝒆𝒕𝒘𝒆𝒆𝒏 𝒆𝒙-𝒚𝒖𝒈𝒐𝒔𝒍𝒂𝒗𝒊𝒂𝒏 𝒄𝒐𝒖𝒏𝒕𝒓𝒊𝒆𝒔 𝒅𝒖𝒓𝒊𝒏𝒈 𝒕𝒉𝒆 𝒄𝒊𝒗𝒊𝒍 𝒘𝒂𝒓 𝒇𝒓𝒐𝒎 1991-1999. • 𝑱𝒐𝒊𝒏 𝒕𝒉𝒆 𝑫𝒊𝒔𝒄𝒐𝒓𝒅 𝒔𝒆𝒓𝒗𝒆𝒓 𝒊𝒏 𝒐𝒓𝒅𝒆𝒓 𝒕𝒐 𝒑𝒍𝒂𝒚! • 𝑻𝒉𝒆 𝒈𝒂𝒎𝒆 𝒎𝒊𝒈𝒉𝒕 𝒔𝒕𝒊𝒍𝒍 𝒃𝒆 𝒊𝒏 𝑩𝑬𝑻𝑨 𝒔𝒕𝒂𝒈𝒆 𝒃𝒆 𝒂𝒘𝒂𝒓𝒆. • 𝑰𝒇 𝒚𝒐𝒖 𝒂𝒓𝒆 𝒄𝒐𝒎𝒊𝒏𝒈 𝒇𝒓𝒐𝒎 𝒕𝒉𝒆 𝒔𝒆𝒓𝒗𝒆𝒓, 𝒃𝒆 𝒑𝒂𝒕𝒊𝒆𝒏𝒕 𝒂𝒏𝒅 𝒘𝒂𝒊𝒕 𝒇𝒐𝒓 𝒚𝒐𝒖𝒓 𝒑𝒓𝒐𝒎𝒐𝒕𝒊𝒐𝒏! ----------------------------------------------------------------------------------------------

Last updated by the developer 24 May 2025, 13:11 UTC.

0
playing (measured 12 Aug 2026, 12:38 UTC)
6,291
lifetime visits
79%
liked (19 👍 / 5 👎)
55
favourites (8.7 per 1k visits)
18 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ZASTAVA M91
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Serbian Warrior · other0 · 0.00% win
Hrvatski Officer · other0 · 0.00% win
Allah's Beast · other0 · 0.00% win
Femmmmmb0y · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.