[FINAL] Burned's Difficulty Button Simulator V2
A Roblox experience owned by Slamo!.
SimulatorENsimulatorincrementalmultiplier
Description (written by the developer; not a statement by this register)
Welcome to Burned's reworked DBS (Difficulty Button Simulator)! In this game, your goal is to work your way up to the highest stat possible which makes your stuff easier. Liking the game would really motivate me to update the game, so it would be greatly appreciated! <3 ---HOW THIS GAME WORKS You spawn infront of difficulties. By stepping on the difficulties, you will get multipliers which way make your cash income higher per tick! (Basically you will gain more depending how much multipliers you have.) Once you have managed to get the required amount of a rebirth, go ahead and rebirth, and you will get a multiplier boosts which makes the game easier! This is a rework from my first DBS which was abandoned and discontinued. Are tags even worth it? Difficulty Button Simulator, DBS, BuDBS, Burned's Difficulty Button Simulator, Burned's Difficulty Button Simulator V2, BuDBS V2, Burned's DBS, Burned's DBS V2
Last updated by the developer 21 Jun 2025, 16:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.