Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Polar Express

The Polar Express

A Roblox experience owned by OnblueAddieY's Fan Club.

SimulatorENtrain drivingholiday themevehicle simulation

Description (written by the developer; not a statement by this register)

Welcome to The Polar Express! A train you can drive and there's cars at the end, Have fun.

Last updated by the developer 7 Aug 2026, 19:10 UTC.

1
playing (measured 21 Aug 2026, 07:16 UTC)
130,956
lifetime visits
53%
liked (63 👍 / 57 👎)
355
favourites (2.7 per 1k visits)
19 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet for flying
300 R$
Speed Coil
70 R$
Boombox
30 R$
Snowball
10 R$
Hot Chocolate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome31,216 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.521 August 2026 — 52 % liked20 September 2026 — 53 % liked21 August 202620 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 07:1753+1
21 Aug 2026, 07:1652first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.