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Home

A Roblox experience owned by buerland.

OtherENlegacydefaultstarter

Home is an 'other' genre Roblox experience created on December 20, 2023. It has accumulated 3,454,885 lifetime visits and 6,679 favorites. The title maintains an 87% like percentage. Currently, zero users are playing the game. The description notes its origin as a 2007-2008 default starter place and lists several contributors involved in scripting and management.

Description (written by the developer; not a statement by this register)

2007-2008 Default Starter Place Rejoin multiple times Falling into the void is always somewhere unfamiliar This place file has not been altered There are forums for bug reporting and talking within Buerland (the community that owns this game.) Any feedback would be most appreciated. SpookerMe - bulk of scripting ImDuke - manager of the unofficial Home Wiki escapefromnoise - scripting and other content gring_ningle - scripting and other content ghostpossum - game creation and bulk of fates jab8080 - wanted to be in the credits :-) Thank you SenPrista, Flush, Cityous, and KreekCraft for featuring our game in your vids <3

Last updated by the developer 11 Jul 2026, 04:17 UTC.

0
playing (measured 11 Aug 2026, 03:31 UTC)
3,454,885
lifetime visits
87%
liked (2,397 👍 / 369 👎)
6,692
favourites (1.9 per 1k visits)
20 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Call Of The Void · other32,040 · 11.7% win
Haunted · other2,455 · 0.00% win
BOUNCY (2^63 - 1) · other2,221 · 0.00% win
You touched the ceiling! · secret292 · 0.00% win
ONE MILLION (UNOBTAINABLE) · other257 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:3687no change
24 Aug 2026, 04:3587no change
14 Aug 2026, 04:3587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

home.fandom.com1 active editors · 41,329 edits
953 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.