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+1 Slide Every Second

+1 Slide Every Second

A Roblox experience owned by Bullet Point Studios.

ObbyENspeed runincrementalobstacle course

+1 Slide Every Second is an obby experience created on 2023-12-20. The game has accumulated 10,164,674 lifetime visits and 1,056,151 favorites. Currently, two users are playing. The title holds a 53% like percentage. The description highlights mechanics involving increasing slide speed and automatic saving features.

Description (written by the developer; not a statement by this register)

🏆 Welcome to LONGEST SLIDE EVER ⭐ Every Second You Get +1 Slide Speed! Get to the end of the Slide and earn more Wins! 💾 Automatic Save! Favorite the game so you can remember to play again later. 🚀 Premium Players Benefits: Get x2 Walk Speed Boost

Last updated by the developer 5 Apr 2026, 04:24 UTC.

2
playing (measured 10 Aug 2026, 17:35 UTC)
10,164,674
lifetime visits
53%
liked (811 👍 / 733 👎)
1,056,193
favourites (103.9 per 1k visits)
20 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:351first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Octuple Eggs
5 R$
x2 Speed
5 R$
x2 Wins
5 R$
Fast Hatch
3 R$
Triple Eggs
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome6,695,527 · 100.0% win
Area 1 · progression5,580,338 · 100.0% win
Area 2 · progression3,283,062 · 100.0% win
Area 3 · progression1,452,003 · 35.0% win
Area 4 · progression542,759 · 14.6% win
Area 5 · progression282,634 · 11.7% win
Obtained Free Pet · collection164,576 · 0.00% win
Area 6 · progression39,291 · 2.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5313 August 2026 — 53 % liked2 September 2026 — 53 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:1753no change
13 Aug 2026, 20:1553first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.