Mega Easy Candy Obby
A Roblox experience owned by Rabbit02.
ObbyENcandy themeeasy difficultyxbox support
Mega Easy Candy Obby is an obby experience created on 2023-12-20. It records 16,443,300 lifetime visits and 2,629,662 favorites. The title holds a 42% like percentage. Currently, zero users are playing. The description highlights candy-themed levels and Xbox One availability. Premium benefits include increased walkspeed. The game targets specific engagement milestones for new content and rewards.
Description (written by the developer; not a statement by this register)
🍬 Welcome to Mega Easy Candy Obby! 🌈✨ Jump, run, and slide through this vibrant and colorful platformer obby! 🍭 With fun candy-themed levels, it’s perfect for players of all ages! Can you make it to the end and conquer the candy challenge? 🏆💪 ✨ Features: 🌟 Available on Xbox One for more fun on the big screen! 🍬 Explore unique candy-themed obstacles and platforms! ✔️ Premium Benefits: +2 Walkspeed for a faster run through the obby! 👍 2k Likes Goal for new candy-themed levels! ⭐ 3M Favorites Goal to unlock special in-game rewards! 🎁✨ Tags: Poppy, Playtime, Obby, Easy, Fun, Mega, Candy, Colorful, Obstacle Course, Parkour, Adventure, Popular, Escape, Ninja, Rainbow. 📌 Like 👍 & Favorite ⭐ to show your support and help us reach our goals! 😊💖
Last updated by the developer 2 Jul 2025, 06:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.