[NEW MAP] Lethal Tower Defense
A Roblox experience owned by PLAY BATTLEGROUNDS!.
Tower defenseENtower defensesci-filethal company
[NEW MAP] Lethal Tower Defense is a tower-defense experience created on 2023-12-21. The game has accumulated 7,887,890 lifetime visits and 33,398 favorites. It maintains a 95% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
⭐ Explore different planets with your friends, unlock new units, defeat bosses and more! ❤️ Use code GALAXY for 200 scrap!! Limited time only! ⭐ LIKE the game + JOIN the group for a FREE DISCO UNIT! 🔥 EXCLUSIVE Season 1 Egg and Flamethrower Unit available for a LIMITED TIME! How to play? -Go to one of the ships located in the lobby. Play solo or with your friends! -Pick a planet to travel to! -Place units on the map (select them at the bottom of your screen) -Try to beat the boss and unlock new planets! -Use your coins (scrap) in the Shipment area! -More updates EVERY WEEK..😱 ⚠️ JOIN OUR SOCIAL SERVER if you have ideas/balancing feedback/bug reports! ❤️ This is a fan-made game inspired by the original game "Lethal Company" by ZeekerssRBLX ❤️ All credits go to Zeekerss for making this game and making the assets! Be sure to support Zeekerss by checking out the official Lethal Company game! Thanks! ❤️
Last updated by the developer 30 Jan 2026, 02:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 22:01 | 95 | no change |
| 13 Aug 2026, 22:00 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.